---
title: "awwwards-motion"
description: "Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion."
canonical: https://agentpluginsdirectory.com/plugins/awwwards-motion
last-updated: 2026-10-12
---

# awwwards-motion
Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.
- Slug: awwwards-motion
- Publisher: Adam Perlis
- Repository: https://github.com/adamperlis/adam-plugins
- Manifest: plugins/awwwards-motion/plugin.json
- Version: 0.1.0
- License: MIT
- Category (editorial): other
- Skills: 1 (awwwards-motion)
- MCP servers: 0
- Stars: 11
- Repository created: 2026-09-30
- Repository last pushed: 2026-10-11
- Publisher type: User
- Listing: https://agentpluginsdirectory.com/plugins/awwwards-motion
- Schema: https://agent-plugins.org/schemas/1.0.0/plugin.schema.json

## What awwwards-motion does, in the publisher's words

Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, and interactive motion.

Imported from adamperlis/awwwards-motion and packaged in this marketplace for Claude Code, Codex, and other skill-compatible agents.

Claude Code commonly exposes skills as slash commands, for example /awwwards-motion. Codex supports explicit skill invocation with a dollar prefix, for example $awwwards-motion. You can also ask for the skill by name in plain language.

From the project README, punctuation lightly normalized. Full text: https://raw.githubusercontent.com/adamperlis/adam-plugins/HEAD/plugins/awwwards-motion/README.md

## Skills

- awwwards-motion: Build Awwwards-quality web experiences with spring physics, GLSL shaders, R3F, post-processing, particles, Framer Motion, and interactive 3D. Use for creative coding, WebGL, cinematic UI, or award-winning motion design.

Descriptions come from the frontmatter of each SKILL.md, punctuation lightly normalized.
