---
title: "forgewright"
description: "Provider-neutral software production system with proportional engineering workflows, specialist skills, evidence gates, bounded parallel execution, and local-first automation."
canonical: https://agentpluginsdirectory.com/plugins/forgewright
last-updated: 2026-09-25
---

# forgewright
Provider-neutral software production system with proportional engineering workflows, specialist skills, evidence gates, bounded parallel execution, and local-first automation.
- Slug: forgewright
- Publisher: Bui Phuc Minh Tam
- Repository: https://github.com/buiphucminhtam/forgewright
- Manifest: plugin.json
- Version: 8.7.0
- Category (editorial): other
- Skills: 88 (3d-spatial-engineer, _test, accessibility-engineer, ai-behavior-engineer, ai-engineer, animation-engineer, api-designer, art-director, auto-publish, autonomous-testing, backend, build-release-engineer, business-analyst, code-quality-engineer, code-reviewer-go, code-reviewer-python, code-reviewer-rust, code-reviewer, concept-artist, conversion-optimizer, data-engineer, data-scientist, database-engineer, debugger, devops, eval-engineer, forgewright, frontend-engineer, frontend, fullstack-engineer, game-accessibility-engineer, game-asset-vfx, game-audio-engineer, game-designer, game-engineer, goal-driven, godot-engineer, godot-multiplayer, growth-marketer, instinct-system, interaction-designer, level-designer, liveops-engineer, llm-tester, mcp-generator, memory-manager, mobile-engineer, mobile-tester, narrative-designer, notebooklm-researcher, parallel-dispatch, performance-engineer, phaser3-engineer, physics-engineer, polymath, product-manager, production-grade, project-manager, prompt-engineer, prompt-optimizer, qa-engineer, roblox-engineer, security-engineer, skill-maker, software-engineer-go, software-engineer-python, software-engineer-rust, software-engineer, solution-architect, sre, strategic-compaction, technical-artist, technical-writer, threejs-engineer, token-tracker, ui-designer, unity-engineer, unity-mcp, unity-multiplayer, unity-shader-artist, unreal-engineer, unreal-multiplayer, unreal-technical-artist, ux-researcher, vision-review, web-scraper, xlsx-engineer, xr-engineer)
- MCP servers: 0
- Stars: 49
- Repository created: 2026-03-06
- Repository last pushed: 2026-09-21
- Publisher type: User
- Listing: https://agentpluginsdirectory.com/plugins/forgewright
- Schema: https://agent-plugins.org/schemas/1.0.0/plugin.schema.json

## What forgewright does, in the publisher's words

From a prompt to an engineering workflow you can inspect, verify, and control.

Forgewright is a local-first engineering harness for AI-assisted software delivery. It brings task definition, specialist workflows, code intelligence, tool controls, verification, and project continuity into one repository. Use it with the model runtime and tools you configure, not a mandatory hosted service or a second model subscription.

The difference is not a longer prompt or a larger cast of agents. It is a delivery contract: what should change, who may change it, how it is checked, and what remains unverified.

From the project README, punctuation lightly normalized. Full text: https://raw.githubusercontent.com/buiphucminhtam/forgewright/HEAD/README.md

## Skills

- 3d-spatial-engineer: [production-grade internal] Expert in 3D spatial design, coordinate transformations, blockout workflows, and engine-level performance optimizations. Maintains structural coherence and optimization budgets across 3D pipelines. Routed via the production-grade orchestrator (Game Build mode).
- _test
- accessibility-engineer: [production-grade internal] Audits and implements web/mobile accessibility, WCAG 2.2 AA/AAA compliance, screen reader support, keyboard navigation, color contrast, ARIA patterns, and assistive technology testing. Routed via the production-grade orchestrator (Harden mode).
- ai-behavior-engineer: [production-grade internal] Designs and implements game AI behavior systems, behavior trees, GOAP (Goal-Oriented Action Planning), utility AI, state machines, pathfinding, perception, and decision-making frameworks for NPCs and non-player entities. Integrates with all engine-specific skills (Unity/…
- ai-engineer: Builds production AI/ML systems: model training, fine-tuning, MLOps pipelines, model serving, evaluation frameworks, RAG optimization, and agent orchestration at scale. Use when the user asks to build, train, or deploy ML models, set up MLOps pipelines, optimize RAG systems, create inference endpoi…
- animation-engineer: [production-grade internal] Implements game animation systems: skeletal animation, blend trees, procedural animation, IK (Inverse Kinematics), animation state machines, ragdoll physics, cloth simulation, and character rigging. Integrates with Unity/Unreal/Godot animation systems. Routed via the pro…
- api-designer: Designs production-grade APIs: REST, GraphQL, gRPC, and AsyncAPI patterns including pagination, versioning, error handling, rate limiting, and API governance. Use when the user asks to design APIs, create endpoints, build an API layer, write OpenAPI specs, or needs help with REST/GraphQL/gRPC servi…
- art-director: Direct and govern a production visual system across game art, product visuals, UI themes, characters, environments, props, illustration, motion, and generated asset families. Use for art direction, Style DNA, style frames, color scripts, shape language, visual hierarchy, material and lighting rules…
- auto-publish: [production-grade internal] Specialist for automating build and publish processes for mobile platforms (iOS and Android). Scaffolds EAS local build configs, manages keystore templates, configures store metadata, and runs local-to-store publishing pipelines.
- autonomous-testing: [production-grade] Implements autonomous testing and self-healing workflow. After code generation, automatically runs tests (unit, integration, visual, E2E), detects bugs, attempts auto-fix, and continues development. Requires: Vitest, Playwright (VRT via Docker), LLM access.
- backend: Routing alias for backend development work. Delegates all execution to the software-engineer skill. Use when the user says "backend" without specifying a particular skill.
- build-release-engineer: [production-grade internal] Implements game build and release pipeline, CI/CD automation, platform-specific builds (Steam, Epic, iOS, Android, Console), signing/certificates, build optimization, crash reporting, and automated testing across platforms. Routed via the production-grade orchestrator (G…
- business-analyst
- code-quality-engineer
- code-reviewer-go
- code-reviewer-python
- code-reviewer-rust
- code-reviewer
- concept-artist
- conversion-optimizer
- data-engineer
- data-scientist
- database-engineer
- debugger
- devops
- eval-engineer
- forgewright
- frontend-engineer
- frontend
- fullstack-engineer
- game-accessibility-engineer
- game-asset-vfx
- game-audio-engineer
- game-designer
- game-engineer
- goal-driven
- godot-engineer
- godot-multiplayer
- growth-marketer
- instinct-system
- interaction-designer
- level-designer
- liveops-engineer
- llm-tester
- mcp-generator
- memory-manager
- mobile-engineer
- mobile-tester
- narrative-designer
- notebooklm-researcher
- parallel-dispatch
- performance-engineer
- phaser3-engineer
- physics-engineer
- polymath
- product-manager
- production-grade
- project-manager
- prompt-engineer
- prompt-optimizer
- qa-engineer
- roblox-engineer
- security-engineer
- skill-maker
- software-engineer-go
- software-engineer-python
- software-engineer-rust
- software-engineer
- solution-architect
- sre
- strategic-compaction
- technical-artist
- technical-writer
- threejs-engineer
- token-tracker
- ui-designer
- unity-engineer
- unity-mcp
- unity-multiplayer
- unity-shader-artist
- unreal-engineer
- unreal-multiplayer
- unreal-technical-artist
- ux-researcher
- vision-review
- web-scraper
- xlsx-engineer
- xr-engineer

Descriptions come from the frontmatter of each SKILL.md, punctuation lightly normalized.
