---
title: "rigforge-agent-plugin"
description: "Turn flat artwork or an image concept into an editable, rigged 2D animation project."
canonical: https://agentpluginsdirectory.com/plugins/rigforge-agent-plugin
last-updated: 2026-09-21
---

# rigforge-agent-plugin
Turn flat artwork or an image concept into an editable, rigged 2D animation project.
- Slug: rigforge-agent-plugin
- Publisher: Emil-10
- Repository: https://github.com/Emil-10/rigforge-agent-plugin
- Manifest: plugin.json
- Version: 0.1.0
- License: MIT
- Category (editorial): design-frontend
- Skills: 1 (animate-rigged-art)
- MCP servers: 0
- Stars: 0
- Repository created: 2026-08-06
- Repository last pushed: 2026-08-06
- Publisher type: User
- Listing: https://agentpluginsdirectory.com/plugins/rigforge-agent-plugin
- Schema: https://agent-plugins.org/schemas/1.0.0/plugin.schema.json

## What rigforge-agent-plugin does, in the publisher's words

RigForge turns approved flat artwork, or a visual concept, into an editable 2D skeletal animation project. The bundled skill guides clarification, layer reconstruction, independent visual critique, DragonBones/LoongBones rigging, HTML preview, revision routing, and export.

- One articulated 2D subject and a fixed camera
- Supplied artwork or host-provided image generation/editing
- Layered RGBA source project with explicit pivots and bones
- DragonBones 5.5 JSON and texture atlas, importable by LoongBones
- PixiJS 8 HTML preview and editable project ZIP
- Automated project, neutral-fidelity, and round-trip checks

The plugin does not pretend that arbitrary flattened artwork can always be reconstructed perfectly. Its workflow stops for approval after the brief and master artwork, then uses visual critics for the parts that metrics cannot judge.

From the project README, punctuation lightly normalized. Full text: https://raw.githubusercontent.com/Emil-10/rigforge-agent-plugin/HEAD/README.md

## Skills

- animate-rigged-art: Turn a supplied flat image or a visual concept into a layered, editable 2D skeletal animation with DragonBones/LoongBones data, an HTML preview, visual quality gates, revision handling, and project export. Use for requests to rig, puppet, layer, animate, loop, or export 2D characters and articulate…

Descriptions come from the frontmatter of each SKILL.md, punctuation lightly normalized.
