germanfndez avatar

fiveai-skills

v0.1.0

by germanfndez

Curated FiveM development skills for coding agents.

What fiveai-skills does, in the publisher's words

Curated skills for FiveM (cfx.re) that give AI assistants and code agents accurate, up-to-date knowledge about the FiveM ecosystem. Use them in Cursor, VS Code, Claude Code, or any tool that supports skill/rule files. Each skill has a guide with common mistakes, install steps and FAQ at usefiveai.vercel.app/skills.

FiveM is a modification framework for Grand Theft Auto V that lets you run custom multiplayer servers with their own game modes, scripts, and assets. It's part of the cfx.re platform (along with RedM for Red Dead Redemption 2). Servers are built with Lua (and optionally JavaScript/C#): resources, client/server scripts, events, and a rich ecosystem of libraries and frameworks (e.g. Ox, ESX, QBCore). If you're building or maintaining a FiveM server or resource, these skills help your AI assistant speak the same language as the platform.

From the project README, punctuation lightly normalized · Open the README on GitHub

Skills
12
MCP servers
0
Stars
18
License
MIT
Repo created
2026-02-16
Last pushed
2026-10-17
Publisher type
User
Version
0.1.0

Links

Skills · 12

esx-framework
Trigger: ESX, es_extended, xPlayer, PlayerData, ESX.GetPlayerFromId, ESX.RegisterServerCallback, ESX jobs, economy, inventory. Build ESX Legacy resources with server/client functions, xPlayer methods, callbacks and events.
fivem-basics
Trigger: FiveM resource, fxmanifest, client/server script, RegisterNetEvent, TriggerServerEvent, TriggerClientEvent, exports, F8 logs, how FiveM works. Structure resources, manifests, events and exports for FiveM Lua.
fivem-deployment
fivem-nui
Trigger: NUI, ui_page, SendNUIMessage, SetNUIFocus, RegisterNUICallback, HTML/CSS/JS for FiveM, FiveM menu UI. Build FiveM NUI pages, wire Lua-browser messaging, callbacks and focus.
fivem-security
Trigger: security, anti-cheat, exploit, secure events, validate client data, server authority, distance check, rate limit, review server code. Harden FiveM net events and server-side validation.
fivemanage
Trigger: Fivemanage, fmsdk, takeImage, takeServerImage, uploadImage, Log, Info/Warn/Error, player screenshots, logs dashboard. Install and use the Fivemanage SDK for images and centralized logs.
lua-basics
Trigger: Lua code, Lua functions, tables, variables, conditionals, error handling, naming conventions, review Lua, optimize Lua. Write effective, performant Lua for FiveM resources.
ox-inventory
Trigger: ox_inventory, items, stash, AddItem, RemoveItem, metadata, item registration, inventory hooks, shops. Server and client exports for ox_inventory.
ox-target
Trigger: ox_target, third-eye, targeting, interaction zone, qb-target migration. Add targetable entities, models, players and zones with exports.ox_target.
oxlib
Trigger: ox_lib, lib.notify, lib.alertDialog, lib.inputDialog, lib.callback, lib.addCommand, lib.zones, menus, progress bars, keybinds, client-server callbacks. Use ox_lib UI, callbacks, commands and zones.
oxmysql
Trigger: oxmysql, MySQL.query, MySQL.insert, MySQL.update, MySQL.single, MySQL.scalar, MySQL.prepare, MySQL.transaction, rawExecute, SQL, database, mysql-async. Write server-side SQL with oxmysql.
qbcore-framework
Trigger: QBCore, qb-core, Player object, PlayerData, QBCore.Functions.GetPlayer, Player.Functions, QBCore callbacks, jobs, gangs, economy. Build qb-core resources with player methods, callbacks and events.

Descriptions come from the frontmatter of each SKILL.md, punctuation lightly normalized.

Category

Other. Assigned by this directory. Agent Plugins 1.0.0 has no category field, so no manifest declares one.

Keywords

fivem · lua · skills · coding-agents

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