Creative & Media Agent Plugins
Creative & Media is the 13th-largest category in agentpluginsdirectory.com's verified index: 14 of the 524 distinct Agent Plugins verified on 2026-08-09, or 3% of the directory. It covers plugins that produce visual or audio work: game engines and game development, 3D modelling and animation, video generation and editing, audio and music production, and image creation. Of these 14, 13 ship at least one Agent Skill and 6 declare MCP servers.
The artefact is a game, model, video, image, or audio track. Designing an application's user interface belongs to Design & Frontend. Agent Plugins 1.0.0 defines no category field, so this grouping is editorial, not read from the manifest — the verification claim covers the plugin, not the category.
- remotionRemotion video creation skills — best practices, animations, audio, captions, 3D, and more for building programmatic videos with React.remotion-dev★ 55,914
- agentic-bundle-indie-game-devPortable skills-only "Indie Game Dev" plugin from Agentic Awesome Skills.sickn33★ 44,677
- remotionRemotion video creation skills — best practices, animations, audio, captions, 3D, and more for building programmatic videos with React.remotion-dev★ 21
- gamedev-plBuild browser games on gamedev.pl from your coding agent.gamedevpl★ 7
- ai-popVirtual music artist production suite: lore planning, audio synthesis, visual design, and web player compilation.ghchinoy
- autokapScreenshots produced by your agent, from a demo world it builds and cannot leave.mangue-dev
- blenderDrive a connected Blender session over the official Blender Lab MCP server: inspect blend files and objects, execute bpy code, query the bundled Python API docs, capture viewport screenshots, and verify every change. Artyx connects over HTTP to a locally running blender-mcp process that relays to the Blender MCP add-on.arg-software-factory
- godotDrive the Godot engine over the published @coding-solo/godot-mcp server: launch its own headless Godot to open the editor, run projects in debug mode, inspect scene and project structure, edit scenes and nodes, and stream back runtime errors and debug output. It does not attach to an already-open editor — point it at your Godot 4 executable and iterate.arg-software-factory
- kumoriTurn any image into a die-cut sticker over remote MCP: send a photo, pick a kumori style, get a sticker back. No prompts.creative-int
- poryromAn expert Game Boy Advance ROM-hacking workbench: scaffolds a game repo, builds it in Docker, verifies it in a headless emulator by reading the game's own memory, and talks to you in plain English.scotbearss
- remotionRemotion video creation skills — best practices, animations, audio, captions, 3D, and more for building programmatic videos with React.remotion-dev
- slack-gif-creatorPortable Agent Plugin packaging of the slack-gif-creator Agent Skill.chenmiaohero
- unityOperate a live Unity Editor over MCP: build scene hierarchies, add components, author C# scripts, manage assets, and smoke-test in Play Mode. The bundled skills' guardrails stop a build from wiping its own scene.arg-software-factory
- unreal-engineOperate a live Unreal Editor over MCP through Unreal Engine 5.8's native in-editor MCP server: spawn actors, build and compile Blueprints, compose levels, configure lighting, inspect Slate widgets, and run automation tests. Connects to the editor's local HTTP endpoint — no third-party server to install. The bundled skills lean into list-first, compile-then-spawn discipline because editor writes silently no-op more than any other DCC.arg-software-factory
Verified on 2026-08-09