---
title: "gta-v"
description: "Connect an externally installed Artyx RAGE asset adapter to local Grand Theft Auto V files. The experimental integration discovers YTD texture dictionaries and YDR, YDD, or YFT model bundles, creates Artyx-compatible pre"
canonical: https://agentpluginsdirectory.com/plugins/gta-v
last-updated: 2026-09-25
---

# gta-v
Connect an externally installed Artyx RAGE asset adapter to local Grand Theft Auto V files. The experimental integration discovers YTD texture dictionaries and YDR, YDD, or YFT model bundles, creates Artyx-compatible previews, applies targeted texture patches, authors validated vehicle-livery projections, and exports native bundles without treating GLB as a lossless source format.
- Slug: gta-v
- Publisher: Artyx
- Repository: https://github.com/arg-software-factory/artyx-marketplace
- Manifest: plugins/gta-v/plugin.json
- Version: 0.3.0
- License: MIT
- Category (editorial): creative-media
- Skills: 1 (gta-v-rage-assets)
- MCP servers: 0
- Stars: 0
- Repository created: 2026-07-09
- Repository last pushed: 2026-08-11
- Publisher type: Organization
- Listing: https://agentpluginsdirectory.com/plugins/gta-v
- Schema: https://agent-plugins.org/schemas/1.0.0/plugin.schema.json

## What gta-v does, in the publisher's words

Experimental Artyx package for local Grand Theft Auto V asset workflows. It registers an external RAGE asset adapter and provides agent guidance; it does not contain an executable, Rockstar game data, or an MCP server.

The adapter's RAGE format layer is based on the independently maintained CodeWalker project. That public upstream reference is the package's interface.docsUrl; it is not presented as an installer for the experimental Artyx host. The separately built Artyx runtime is selected through RAGE_ADAPTER_ASSEMBLY, and this repository does not invent or mirror installation procedures that have no public upstream page yet.

- ytd is routed as a texture collection, not as a 3D object.
- ydr is routed as an object candidate.
- ydd and.yft are routed as compound bundles.

From the project README, punctuation lightly normalized. Full text: https://raw.githubusercontent.com/arg-software-factory/artyx-marketplace/HEAD/plugins/gta-v/README.md

## Skills

- gta-v-rage-assets: Safely inspect, preview, retexture, validate, and export local Grand Theft Auto V RAGE assets through the installed Artyx adapter. Use for YTD texture dictionaries, YDR drawables, YDD drawable collections, YFT fragments or vehicles, native dependency resolution, texture-slot edits, and fidelity-awa…

Descriptions come from the frontmatter of each SKILL.md, punctuation lightly normalized.
